Coric's Quest
Coric's Quest is a small, complete 2D fantasy-themed RPG; guide the intrepid hero Coric through a land thrown into chaos, once watched over by the Elemental Spirits, now possessed by a mysterious darkness.
Styled after the kind of RPGs that were common to the video game consoles of the 80s and 90s, the game is a throw-back to the simple joys of exploring, finding treasure, fighting monsters and watching numbers go up.
The game is made with Rust and Miniquad, and packs about two hours of game play into a single 9 MB file.
Coric's Quest is open source; check out the source code at github.com/tung/corics-quest.
Features
- Three realms to explore, each with their own dungeon and boss to defeat.
- One-on-one turn-based battle system.
- Twenty-four types of enemies.
- Four weapons and armors.
- Four magic spells.
- Four kinds of consumable items.
- Several simple puzzle mechanics.
Controls
- Arrow keys: Walk around, move cursor in menus.
- Space: Talk/interact, confirm in menus.
- Left Ctrl: Bring up main menu, cancel in menus.
Version History
1.0.1
Fix missing tile collision flags that could let the player walk to unintended places and possibly get stuck.
1.0.0
Initial release.
Attribution
- Tileset, character templates, title font: "Tiny 16: Basic" by Lanea Zimmerman
- Enemy artwork: David E. Gervais (http://pousse.rapiere.free.fr/tome/)
- Music: "Generic 8-bit JRPG Soundtrack" by Avgvsta
- Boss battle theme, level gain sound: "JRPG Collection" and "JRPG Collection 2" by Yubatake
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | tungtn |
Genre | Role Playing |
Made with | Rust |
Tags | 2D, Fantasy, JRPG, Open Source, Retro, Singleplayer |
Code license | MIT License |
Average session | A few hours |
Languages | English |
Inputs | Keyboard |
Links | Homepage, Source code |
Download
Install instructions
On Windows, just unzip and run the executable file.
On Linux, you'll need Ubuntu 21.10 or Debian 12 or newer, and libasound2
installed, then just unzip and run play.sh
; options and save data are saved in the game directory.
Development log
- Coric's Quest 1.0.1 released76 days ago
Comments
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I found this game in "arewegameyet".
The dungeon designs were clever, and the game is pretty good.
However, balancing and world designs are a bit painful.
I had to fight each elemental twice because they were too strong.
And there is no save or warp point, so I had to walk across the world.
But, I was quite impressed by your work.
I expect your next game.
Hi, I ran into a bug in the game and am trying to open an issue on GitHub. According to CONTRIBUTING.md, opening issues should be possible, even though they're not likely to be acted on. But it's not actually possible, the "Submit new issue" button is inactive.
Love the game, by the way <3
Huh, that’s weird, issues should be enabled on the GitHub repo, I didn’t change any settings there…
Okay, I just tried it myself, you need to fill in the title and description before the submit button enables.
Glad you like the game!
Oh, that's a bit embarassing... thanks for the head's up! I opened the issue now. Seems like I found the first bug ^_^
Solid game, with clear influences from early console RPGs.
I cannot say it is innovative, but everything it does, it does in a nice way, from battles to level progression to enemies.
Works flawlessly on Debian 12, well done!